Thursday, 22 May 2008

ACT - Setting Up

Today was fairly stressful as I needed to help with the ACT show and also finish setting up my personal portfolio. We decided that we needed to collate our fireworks into one movie file and then project them as this would look really interesting.

Tuesday, 20 May 2008

ACT - Financing

Today me, Sally and Allister started working out the materials that we would need for the degree show. We worked out which materials we would need for everybody and went into town to start collating the prices from different shops. We then returned to University and went through the finance system to get the money to buy the materials with.

Thursday, 15 May 2008

ACT Meeting - Floor Plan

At today's ACT meeting, a floor plan was decided upon. It is a lot more easier to picture how everything will be now that there is a visual aid. It's been decided that the room will be split down the middle, half of it will be an abstract casino and half will be room for out portfolios. This is a good idea as now we don't need to think about how to lead the visitors into the back room, where we originally planned to have our personal portfolios.

Saturday, 3 May 2008

ACT MSN Meeting

Today I received an email from Tom, requesting that we have a short meeting via MSN because he was unsure that his fireworks would fit in. Me, Sally and Tom discussed everybody's fireworks online and felt that they did all work together as it showed different types of originality.

Thursday, 1 May 2008

Fluffy Logic Games Company

Today we had a talk from a company called Fluffy Logic based in Bristol. It was incredibly useful for me. There was lot of general talk about how people worked in the field which I already knew. However, I found the talk about future projects that they were doing and advice on how to get into the industry really useful.

The tips on getting into the industry are:
Play the companies games and understand how they work.
Don't rely on a degree to get into the job. There is too much competition.
Develop some original and popular Flash games to prove that you have talent.
Know about a lot of different games, even obscure free PC games.

He talked a lot about how to develop computer games. The essence is to have a simple core idea that is easy to explain but can be expanded upon.

To further my chances of getting a job in the industry, I need to do the following:
Keep up to date with the latest games.
Play the games of companies that I have interviews with.
Create some Flash games and open them up to the public using a medium like Newgrounds.com to gain popularity.
Research new and emerging interesting PC games.